Daily Mode Event

Event Structure

Daily Mode is a permanent competitive event cycling every twenty-four hours at 00:00 GMT. Each cycle generates one global seed with fixed Atlas floors, entity pools, up to three forced starter items, and modifiers like Surplus, Scarcity, or Preferred Customer.

Delvers get one attempt to reach and clear the Floor 20 random boss floor. Completion records time and score for ranks from 💀 through S+ on global leaderboards.

Community Integration

A Discord bot in Foxxive’s Cozy Cabin announces new daily runs and records top three leaderboard placements. Study daily configs there before attempting. Our Daily Score Reference tool documents scoring bonuses and penalties.

Daily Mode originally ended at Floor 30 before v0.6.8 shortened objectives to Floor 20 boss clears—align strategies with current rules not outdated videos.

Forced Loadout Rules

Forced items you lack auto-equip if starter slots allow. Partial daily loadouts still apply owned pieces. Build flexibility around immovable forced slots using guides and tier lists for optional choices.

Break Room and Trophy Timing

Break Rooms pause timers until lever pull; consumable score credit waits until then. Trophy Room timer continues until trophy pickup—collect promptly after boss clears when optimizing rank.

Frequently Asked Questions

When does Daily Mode reset?
Every twenty-four hours at 00:00 GMT with a new seed and leaderboard.
How many tries per day?
One ranked attempt per Delver per daily cycle.
Is Floor 20 boss random?
Yes in Daily Mode—unlike standard runs guaranteeing Envy on Floor 20.
Does Daily Mode give money?
Primary reward is rank prestige. Farm money in standard runs separately.
Where is the leaderboard?
In-game plus Discord bot top-three announcements in Foxxive’s Cozy Cabin.