Select up to three Starter Items from the full zweiundvierzig Item Roster available in Depth Spelunking. The Tool enforces the same Limit as in-game Runs. Clear Selection resets your Picks. Synergy Notes highlight common Pairings für Task Speed, Stealth, Fear Management und Boss Floor Prep.
Use this before spending Money in the Lobby Shop oder Black Market — test Trios virtually then buy missing Pieces. Compare Outputs against our Beste Builds und Tier List Pages für Meta Validation.
Build Planning Tipps
Cover three Roles: Task Efficiency, Disengage oder Mobility, und flexible third Slot für Fear oder Detection. Avoid three redundant Actives competing für Keybind Attention on PC.
Daily forced Items may override Slots — Builder helps plan around immovable daily Pieces.
Consumables Reminder
Starters sind only one Layer — pack fünfzehn Consumables für Envy Speed, Sloth Timers und Bleed Traps separately using our Consumables Guide.
Daily Mode Modifiers change Consumable Value: Surplus doubles ground Spawns; Scarcity tightens Packs. Adjust Builder Plans when daily Seed Announcements drop on Discord.
Builds mit Teams teilen
Screenshot your three Selections für Co-op Mall Runs — Mannequin Watchers may need Detection-heavy Starters while Taskers stack Efficiency. Black Market Items after Floor 30 Unlock may not be owned by all Teammates; coordinate Purchases before Group Pushes.
Compare Builder Output against items/best-builds Archetypes: Solo Standard, Co-op Mall, Daily forced-loadout Flex, Late Floor 70+.