Spooky Update Floors

v0.6.6 Floor Batch

The Spooky Mini-Update on 31 October 2025 added six Atlas floors themed around Halloween and community submissions. Pool 1, Hallow's Eve, Corporation, Crossroads, and Castle Depths entered the live rotation. Funtime Facility shipped delayed for additional polish—identical pattern to Canals in v0.6.8.

These floors expanded mid-game routing variety and paired with Jack-O-Bomber seasonal spawns, Wicked! modifier support in custom lobbies, and Halloween consumable clusters.

Pool 1

Pool 1 revives aquatic pool aesthetics from early Depth Spelunking tests with modern Atlas spawning rules. Expect wet audio cues, open water sight lines, and task nodes around pool decks. Sound discipline matters—Lungwort and sound-reactive entities punish splashing routes.

Carry bleed coverage consumables if Glass or Grappler zones appear near pool edges. Co-op teams spread along deck perimeters to avoid clustering sound triggers.

Hallow's Eve

Hallow's Eve delivers overt Halloween theming—pumpkin decor, seasonal lighting, and atmosphere aligned with Jack-O-Bomber October spawns from Floor 5. Treat every distant hoofbeat audio cue seriously during October; Jack-O-Bomber chase speed 28 exceeds base run speed 23.

Speed and invisibility consumables are mandatory safety during October Hallow's Eve seeds. Granola Bar clears sawblade bleed and slow debuffs.

Corporation, Crossroads, Castle Depths

Corporation offers corporate office horror with the white plastic chair gag room echoing Bluerooms development humor. Crossroads features intersection-heavy routing where entity callouts need compass clarity. Castle Depths pushes gothic stone corridors with tighter sight lines than open spooky floors.

Each floor inherits v0.6.5+ point spawning—larger tiers host higher MDL budgets. Mid-depth bands around Floors 15–35 see these maps most often alongside Mannequin Mall detours.

Funtime Facility (Delayed)

Funtime Facility was announced in v0.6.6 but held back for polish. Monitor Foxxive Discord #changelogs for reintegration—likely similar to Canals delayed release pattern. Until live, practice Corporation and Crossroads for mid-game office routing skills.

Pertanyaan yang Sering Diajukan

How many spooky floors released?
Five playable at launch: Pool 1, Hallow's Eve, Corporation, Crossroads, Castle Depths. Funtime Facility delayed.
Which spooky floor is best for Jack-O-Bomber?
Hallow's Eve during October with Jack-O-Bomber spawning from Floor 5.
Are spooky floors permanent?
Yes. They merged into the standard Atlas pool, not limited-time removal.
Is Funtime Facility playable?
Not yet. Delayed for polish at v0.6.6 launch.
Do spooky floors affect Daily Mode?
Daily Mode uses its own Floor 1–20 seed pool—spooky floors may appear when depth and seed allow.

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