Pencarian Mercer Danger Level Entity
Tool MDL Lookup
Mercer Danger Level menilai letalitas entity distandarisasi di dua puluh sembilan entri Bestiary. Filter berdasarkan tier MDL untuk melihat ancaman mana yang mungkin mengonsumsi budget spawn di peta kedalaman target Anda. Cari berdasarkan nama entity untuk referensi silang Terminal cepat.
Spawn berbasis poin sejak v0.6.5 mengikat tier ukuran floor ke budget MDL total—mengetahui biaya entity membantu memprediksi malam multi-spawn di layout Atlas besar.
Menggunakan MDL untuk Perencanaan
Run awal: fokus commons MDL rendah sampai Floor 15+. Run mid: persiapkan budget campuran dengan uncommons. Run late: lonjakan MDL langka di Floor 70+ menuntut cadangan consumables dan build Black Market.
Floor Daily Mode 1–20 mungkin mengecualikan rares terdalam tergantung seed harian—tetap filter untuk pengumuman entity harian.
Referensi Silang
Padukan hasil lookup dengan halaman kategori entity—umum, tidak umum, langka, boss—untuk teks perilaku di luar angka. Boss entities seperti Envy dan Sloth menempati floor kondisional terpisah dari tabel spawn acak.
Entri Warden dan Smile Clan mengilustrasikan ancaman MDL tier menengah layak difilter saat merencanakan tujuan walkthrough Floor 35–70.
Alur Kerja Lookup
Langkah satu: catat target kedalaman dan ukuran peta hari ini dari panduan Atlas. Langkah dua: filter tier MDL yang diharapkan di band itu. Langkah tiga: baca perilaku di halaman entity untuk nama yang difilter. Langkah empat: pack consumables yang menjawab ancaman itu—bleed untuk Glass, speed untuk kejaran mirip Envy jika detour boss mungkin.
Segarkan filter setelah patch—spawn poin v0.6.5 dan perubahan rentang peta v0.6.8 mengubah campuran MDL mana yang muncul di kedalaman familiar.
Panduan Terkait
Pertanyaan yang Sering Diajukan
Apa itu MDL?
Berapa banyak entities?
Apakah MDL sama dengan peluang spawn?
Kapan spawn berbasis poin dimulai?
MDL lookup boss?
| Entity | Kategori | MDL | Poin | Floor min. | Tips |
|---|---|---|---|---|---|
| Drone | Common | Low | 1 | 2 | Basic patrol entity—learn sound discipline early. |
| Grappler | Common | Low-Medium | 1 | 2 | Grabs from range—break line of sight quickly. |
| Lungwort | Common | Medium | 2 | 2 | Sound-reactive fungus—crouch near it. |
| Lurker | Common | Medium | 2 | 2 | Ambushes from corners—check behind you. |
| Mimic | Common | Medium-High | 2 | 2 | Impersonates players—watch movement and chat. |
| Shrieker | Uncommon | Medium | 1 | 5 | Alerts other entities—silence is critical. |
| Warden | Uncommon | High | 3 | 5 | Blind but hears everything—always crouch nearby. |
| Gazer | Uncommon | High | 2 | 10 | Line-of-sight predator—break vision behind cover. |
| The Twins | Uncommon | High | 4 | 10 | Coordinated chase—split carefully in teams. |
| BSoD | Uncommon | Medium | 2 | 5 | Lever task hazard—pull only when safe. |
| Channel | Uncommon | High | 3 | 10 | Zone control entity—plan escape routes. |
| Apollyon | Rare | Very High | 4 | 15 | Can chase during ability animation—respect windup. |
| Bullseye | Rare | High | 4 | 15 | Ranged threat—use cover between tasks. |
| Projected | Rare | Very High | 2 | 10 | Fusion mechanics—learn soul/husk behavior in Bestiary. |
| The Salesman | Rare | Variable | 2 | 1 | Any floor spawn—luck influenced. |
| Teratoma | Rare | Very High | 3 | 20 | High threat alone—use consumables. |
| Console | Unusual | Extreme | 4 | 2 | Extremely rare—luck increases spawn. |
| Smile | Unusual | Extreme | 2 | 2 | Clan entity—extreme rarity. |
| The Witness | Unusual | Extreme | 2 | 2 | Observation mechanic—avoid direct engagement. |
| The Hat Man | Conditional | Extreme | — | — | Fear meter trigger—manage fear carefully. |
| The Joker | Conditional | Extreme | — | — | Hidden classification—avoid engagement. |
| The Dealer | Conditional | High | 4 | — | Shop-related spawn—Bestiary unlock rewards item. |
| Echovore | Boss | Boss | — | 15 | Random post-F15 or Big Bad upgrade. |
| Mannequins | Boss | Boss | — | 15 | Group boss—coordinate team movement. |
| The Sin of Envy | Deadly Sin | Boss | — | 20 | Collect papers, dodge daggers and traps. |
| The Sin of Sloth | Deadly Sin | Boss | — | — | Survive power outage window then reboard. |
| Eris | Other | Variable | — | 1 | Bonus entity events—Oh Fiddlesticks! modifier boosts her. |
| Jack-O-Bomber | Seasonal | High | 4 | 10 | October seasonal—more common during Spooky events. |